Secundus

“Hive Secundus was once Necromunda's shining jewel. Until over a century ago, something insidious was discovered lurking at its heart, and it was razed to the ground – the ruins declared quarantine extremis.

The game itself pits two players in a linked campaign as a Secundan Incursion gang, led by an imperious Spyrer and bulked out by House Van Saar Tek Hunters, infiltrate as far as they can into infested Hive Secundus. The Spyrers are on the hunt for glory, but the Van Saar seek to plunder datacores. As they get deeper, the environs become more hazardous – and the Genestealers hungrier.

 

I started with “The Cult of the Second Son” - a Genestealer Cult native to the Hive World of Necromunda. Its genesis infestation was located in Hive Secundus, the second major hive city of the planet. The "Second Son" in the cult's name is a reference to its city of origin. Hive Secundus was eventually destroyed by a radioactive bombardment that caused it to topple, but the cult was not destroyed.

Instead they took up residence in the vast subterranean warrens that lie beneath Necromunda's hives. The underhive gangs of Hive Primus have recently come into contact with the highly mutated cultists and the result has been internecine warfare.”

Since the Malstrain Stealer are for my taste a bit to burdened by radiation growth on their backs, I removed most of it. Otherwise no modifications. For the colors I wanted an old school purple Stealer tone plus a brutal contrast to show the effect of the mutation and radiation.
Turquoise and white, similar to the colors of the Protomolecule Creatures in The Expanse.

 

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